- Graffiti - Run down area, Criminal
- Hoodie - Teenager, Middle class
- Jeans - Middle class
- Alone - Outcast, No friends
- Snow - Purity, Winter, Cold
- Crewcut - Middle class
- Ruined Converses (Chucks) - Working class
- Hands in pockets - Typical teenager
- Superdry - Typical teenager
- Under the Bridge (RHCP) - Hiding from someone, Trying to get away from someone
- Dying grass/Moss on the wall - Run down area, Had no attention in a while
- Pebble Beach - Middle course of the river, Inside of a meander bend,
Hello and welcome to my blog. The brief for the A2 course is to produce a portfolio of productions: a music video as my main text, plus a digipak cover and a magazine ad for the digipak. Although we have to research the codes and conventions of music videos we have a creative freedom to make an original, eye catching video. Feel free to have a look around my blog and don't be afraid to leave any comments on any of my posts. Thanks!
Tuesday, 28 February 2012
ALL - Signifiers Within This Shot In Our Music video
Monday, 27 February 2012
SP- Distortion In Final Cut Express
Today we continued editing our new footage that we filmed before half term. We have around an hour and a half worth of footage which we needs to edited down to around four minutes and now that we are focusing on using Final Cut we are continuing to learn new new tools and techniques all of the time.
Today we have learnt how to use the Distort tool which is usually used to distort an image in the Canvas Viewer. What we wanted to do was to superimpose the footage that a close friend of ours and a fellow media student had taken on his PC of the game "Mass Effect" and put it over the footage we had taken on Rob Shaw's computer. Ben Hudson has a better quality PC which allows him to play smoother game footage so he volunteered to film footage of Mass Effect for us because it wouldnt be as jerky as if Rob Shaw filmed it. Instead we filmed shots of Rob Shaw playing another game knowing we could superimpose the footage Ben had filmed for us over the top of it.
Using a tutorial I found on the internet we were able to distort Ben's footage by clicking on the crop tool and holding the mouse button down for a few moments so it expanded the toolbar to show us the distort tool. The distort tool makes an image or a clip be surrounded by something called a "wireframe" which allows us to manipulate the footage by using the wireframe.
Click here to view the tutorial I found on the internet and even though all the information on there wasnt all relevant, we were able to pick and choose the details we wanted
Monday, 20 February 2012
RS - Placebo Mag Ad Deconstruction
Placebo - Battle For The Sun |
- Artist name - largest font on the page + central
- Album name underneath in smaller font + central
- Release date at the very top in Day/Date/Month format
- Tour Date at 02 Academy. With "sold out" image layered of the top, special guest along with the special guests band logo underneath
- Advertising the "special edtion album" "includes Trigger Happy Hands...." highlighting the fact that it is the special edtion of the album so there are extra features to lure hardcore fans in
- "Redux edition" - different colouring of the cover to the standard edition
- Where you can order the album from
- Band Url
- Everything is cental
Friday, 17 February 2012
RS - Pendulum Mag Ad Deconstruction
Pendulum - In Silico |
- Artist Name - Largest text at the top of the advert
- Album name included but in very small font at the bottom
- Very large album artwork image in the middle
- Tour Dates + When they go on sale + where to get them from with url links, phone numbers etc
- Band Website is very small at the bottom of the page (slightly cut off when scanning)
- No reviews of the album at all
- More of a tour advert rather than a digipak advert - links to artists going more for ticket sales rather than album sales because of digitisation and people downloading albums instead. Artists make most of their money from touring so they are aiming for that with this advert
- Bottom left is a small image of the album cover (just the same as the main image but without all of the tour dates etc)
Thursday, 16 February 2012
WS - Looking at a Magazine Ad from Muse
"The Resistance" Magazine Ad |
One thing that is apparent immediately here is how little is on the poster. There is a large image, the band's logo in bold, the name of the item in bold as well as the date of release and the band's website noted at the bottom. The lack of 'clutter' does make the poster quite eye-catching; it is quick to look at and doesn't take up so much time as a poster with a lot of information on would which may encourage people to skip on through the magazine.
One thing that is absolutely necessary for a magazine Ad is for it to be noticeable immediately and capture it's Primary and Secondary Target Audiences. This advert is one example that will definitely be noticeable to fans of the band. Much of this is to do with the bands name and logo in the top left corner. Because it is a bold font and by itself with nothing around it, it really stands out and anchors the poster as coming from the band Muse.
"The Resistance" Album Cover |
Something significant about this poster is that it is almost identical to the album cover, with the date of release and the Muse website information added. Whether this is a common thing in the industry I am not sure and hopefully will discover by looking at further examples. Even though I am not sure whether it is something that occurs throughout the business, I do think the idea of having the Magazine Ad the same as the album cover is good as it directly links the product and means the customer knows what they are looking for when trying to buy the product once it comes out. Though it may not work in every genre, I think it is an effective idea for this particular genre.
One thing that has to be noticed from looking at this poster is the lack of unnecessary information. The design does not include anything unnecessary and provides basic information; this both keeps some sort of mystery about the album as well as not overpowering the reader with information. For our own magazine ad this is something that we could look into, although we need to demonstrate a number of skills. This could be quite a challenge, though if done correctly could look very effective and professional.
Tuesday, 14 February 2012
RS - Metallica Mag Ad Deconstruction
Metallica - Death Magnetic |
- Metallica font - very recognisable, large + dominant at the top of the page
- Coffin is central to the image. It features on the new album but its the only thing from the album artwork on the page
- Band website - central and small font at the bottom
- Record Label name + logo again cental and small
- One review from Kerrang so not showing a wide range of feedback on the album, however makes it quick and easy to read when flicking through the magazine pages
- No Release date 'The brand new album' is it out yet then?! Could be clearer
- Quote by Kerrang but not quote marks around it
- "KKKKK" if a non-reader of the Kerrang magazine saw this they wouldnt know what it meant. "KKKKK" = 5 Stars
- Very simple black background so the text stands out
- The D + C on "Death Magnetic" link to the name replicating magnets
- "M" logo used around the Coffin which is very recognisable
- All of the text is central on the page
- A4 sized Advert
Monday, 13 February 2012
RS - Elbow Mag Ad Deconstruction
Elbow - Build a Rocket Boys! |
- Artist Name - different coloured font to the rest of the text
- Album Name - smaller than the artist name
- Release Date - "out now"
- Band Url (Bottom Right)- very small font and right in the corner out of the way
- Record Label (Bottom Left) - record label font used. Small and in the corner
- Reviews from Newspapers - out of 5 stars to keep it simple and easy to read when flicking through the magazine
- Quotes from Magazine + Newspaper
- Album artwork throughout the whole advert
- Advert is A4 sized
- All in lower case apart from the record label + Newspaper/Mag names
Friday, 10 February 2012
WS - Filming Update
Following feedback we have received on our sample footage so far, we decided to re-shoot a number of scenes and film new scenes to add to our video. We did this following a lesson looking at ideas we could use to link the footage onscreen with ideas taken from CD/Digipak/Magazine covers, an idea that we got in one of our feedback sessions. We then decided to re-shoot scenes on Tuesday 7th and Wednesday 8th February.
On the Tuesday we decided to film the scenes in Addingham. These include the scenes of the protagonist playing football, the shots in the underground tunnel, scenes on the moor-side, at the bus-stop and at the local park. This is also where we filmed the protagonist in his house. We also took the opportunity while on the bus travelling to Addingham to film some footage of the "muse nerd" by himself on the bus.
Filming on Tuesday was relatively pushed for time due to the amount of moving from scene to scene that we had to do. It did however give us chance to take some additional footage where we came across mise-en-ecene or idea that we thought may work well. Though these shots weren't planned we thought they may fit in with the video and if they don't we can simply leave them out. The filming on the whole seemed to go well, though we have not edited it yet.
Wednesday's filming included the scenes in Ilkley, including the footage by the river, at the skate park, on the rugby field and finally of the bridge where the suicide scene at the end will take place. The scene by the river was one that we had already filmed as sample footage but needed much improvement. For this scene we tried to get variation in shot types so that the pace of the editing can be fast. We will not know whether this has been completely successful until we edit it, but hopefully there will be. We also focussed on framing here to try and keep the footage interesting.
The scenes at the skate park were also scenes that we had filmed as part of our sample footage, though this time the idea was different. Instead of having people laughing at him, the shots showed the protagonist alone and looking depressed. When at the setting we tried to use the mise-en-scene to our advantage, for example taking shots looking through bars that make the "muse nerd" look even more isolated and alone. Shots of the "muse nerd" under the rugby posts came about as an idea of linking to the Origin of Symmetry cover. Although they aren't rugby posts on the cover, we thought that a link between the two may work well.
The final scene we filmed on Wednesday were down by a different part of the river and on the bridge where the suicide scene would take place. The shots show the protagonist looking up at the bridge before moving onto it. Here we filmed him from a low angle to try and show that for the first time in the video he has some power as he looks to take control of things by ending his life. The shots on the bridge were reasonably tricky as we had to contend with members of the public crossing and also only a small area in which to try and get shot variation. Despite this we felt the scenes went well.
After filming in these two locations we are hopefully moving forward towards a final edit. Obviously before we can set an accurate estimation for finishing the edit we need to ensure the footage is of a high enough quality and that all the scenes we have filmed work. When we are underway with editing, a further blogpost will be posted to show what stage we are at.
On the Tuesday we decided to film the scenes in Addingham. These include the scenes of the protagonist playing football, the shots in the underground tunnel, scenes on the moor-side, at the bus-stop and at the local park. This is also where we filmed the protagonist in his house. We also took the opportunity while on the bus travelling to Addingham to film some footage of the "muse nerd" by himself on the bus.
Filming on Tuesday was relatively pushed for time due to the amount of moving from scene to scene that we had to do. It did however give us chance to take some additional footage where we came across mise-en-ecene or idea that we thought may work well. Though these shots weren't planned we thought they may fit in with the video and if they don't we can simply leave them out. The filming on the whole seemed to go well, though we have not edited it yet.
Wednesday's filming included the scenes in Ilkley, including the footage by the river, at the skate park, on the rugby field and finally of the bridge where the suicide scene at the end will take place. The scene by the river was one that we had already filmed as sample footage but needed much improvement. For this scene we tried to get variation in shot types so that the pace of the editing can be fast. We will not know whether this has been completely successful until we edit it, but hopefully there will be. We also focussed on framing here to try and keep the footage interesting.
The scenes at the skate park were also scenes that we had filmed as part of our sample footage, though this time the idea was different. Instead of having people laughing at him, the shots showed the protagonist alone and looking depressed. When at the setting we tried to use the mise-en-scene to our advantage, for example taking shots looking through bars that make the "muse nerd" look even more isolated and alone. Shots of the "muse nerd" under the rugby posts came about as an idea of linking to the Origin of Symmetry cover. Although they aren't rugby posts on the cover, we thought that a link between the two may work well.
The final scene we filmed on Wednesday were down by a different part of the river and on the bridge where the suicide scene would take place. The shots show the protagonist looking up at the bridge before moving onto it. Here we filmed him from a low angle to try and show that for the first time in the video he has some power as he looks to take control of things by ending his life. The shots on the bridge were reasonably tricky as we had to contend with members of the public crossing and also only a small area in which to try and get shot variation. Despite this we felt the scenes went well.
After filming in these two locations we are hopefully moving forward towards a final edit. Obviously before we can set an accurate estimation for finishing the edit we need to ensure the footage is of a high enough quality and that all the scenes we have filmed work. When we are underway with editing, a further blogpost will be posted to show what stage we are at.
Monday, 6 February 2012
WS - Location Scouting
Scenes at School
Due to the age of the protagonist and our target audience, as well as taking influence from other music videos and films, we decided that we wanted part of our video to be taken at school. The film "Breakfast Club" and the music video for Pearl Jam's "Jerimiah" were big influences for these scenes, with a number of ideas coming from watching these. Settings looked at as ideas for scenes in the school include:
- In the school sixth form center
- In a corridor next to some lockers
- On a staircase with two 'bullies' walking past the 'muse nerd'
With developments to our ideas we are now unlikely to use most of what we have filmed at school. An example of this is the scene on the staircase. As part of the earlier idea we looked into this as a potential setting and somewhere where we could show dominance of the two 'bullies' over our protagonist. With the change in idea and the eradication of the bullying idea, this scene will now not be used. It does however still show that we have looked into potential settings and filmed footage to 'test out' our ideas.
Scenes in Ilkley Town
Main Bridge in Ilkley |
From the start of the course it was always our intention to film some scenes in Ilkley due to the wide range of potential settings and mise-en-scene. The following locations have been looked at as possible settings for scenes in our video, and have all at some point had sample footage recorded there.
- Down by the river on the pebble beach
- On the Main Bridge in Ilkley, just up from the pebble beach.
- We also tried a very different idea on the same MainBridge with the attempted suicide scene at the end. This was very different to the other ideas for on the bridge, though in the end we decided on using a different setting.
- Ilkley Skate Park
- On the rugby field
- On a different pebble beach further down the river where the protagonist is looking up at the Swing Bridge.
- On the Swing Bridge where we filmed a different suicide scene
The majority of these scenes are now likely to be included in our final piece. Many of the settings have been looked at in the sample footage and we have decided that, with improvements they may work well and we have now re-filmed in these places.
Scenes in Addingham Village
As well as the footage that we have taken in Ilkley, we felt that we could have more variation by filming in the village of Addingham which would give us an increased amount of settings for scenes to choose from. Scenes and ideas that we looked at and filmed as sample footage in Addingham include:
- Footage from the underground tunnel
- The protagonist playing football on the street in the snow
- In the local park with the protagonist alone
- On the moorside
- Down by the stream in a wooded area
- At the bus stop
- On the football pitch
As with Ilkley, most of these settings will be taken and used in the final footage. The reason to scout these scenes and film sample footage here was to get an idea of whether these settings worked and to try and gain ideas for framing. Once this was done, we could re-film and use this footage in these settings for our final product.
On the Bus
The scenes that we shot on the bus were fairly ambitious and challenging, though we felt we had nothing to lose in shooting these scenes; if they worked then we could include them in our final piece and if they failed they could simply be deleted. Challenges included holding a camera steady on the bus which at times proved impossible but also ensuring that we didn't catch people who were unwilling to be filmed in the shots, whilst still making it look like other people were on the bus. We managed this by including other members of the group in the shot so that it looked like other people were on the bus, but we didn't have any problems regarding permission.
On the Bus
The scenes that we shot on the bus were fairly ambitious and challenging, though we felt we had nothing to lose in shooting these scenes; if they worked then we could include them in our final piece and if they failed they could simply be deleted. Challenges included holding a camera steady on the bus which at times proved impossible but also ensuring that we didn't catch people who were unwilling to be filmed in the shots, whilst still making it look like other people were on the bus. We managed this by including other members of the group in the shot so that it looked like other people were on the bus, but we didn't have any problems regarding permission.
Sunday, 5 February 2012
Friday, 3 February 2012
ALL - Suggested Improvements For The Digipak
Front Panel
- Downsize the circular sticker and move it to the top right where there is an empty space
- Make sure all logos are in line with each other
- Sticker should focus on details about the DVD due to it being special edition
- The wording could be improved (eg. bottom right corner box)
- The Muse logo should be made bigger
- Too much orange?
Back Panel
- Try and line up the URL's with the logos for Facebook and Twitter
- Too many tracks on the CD? Try and cut this down
- Maybe advertise as a bonus CD rather than bonus tracks
- Include a Behind The Scenes and a Full Live Performance with venue and date on as it is Special Edition - needs to stand out from the original to sell to the Target Audience who may have the original.
- Put space between the "10" and "11" of tracks 10 and 11
- Try the same colour scheme for the font as is seen on the front panel. Maybe ask for feedback as to which version works best
- Barcode number needs to change to something more realistic
Inside Panels
- Make the shots of protagonist larger and/or clearer
- Try make a background image on the corridor look out of place to fit in with sci-fi theme.
- Work on the idea of writing on the noticeboard (credits/what is included for example)
- Try link the inside panels to the outer panels more
- Introduce a new layer from the game idea
- Move further away from realism, more to Sci-Fi idea
Thursday, 2 February 2012
RS - Second Draft of the Front and Back Cover
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